Full development history of AtomicBot including gameplay systems,
watcher infrastructure, Discord integrations, dashboard systems,
multi-server support, moderation tools, automation systems,
anti-abuse protections, event systems, live maps, RCON tooling,
and large-scale backend improvements.
48
Total Logged Updates
[Q3] 2025
Development Started
Multi
Server Architecture
24/7
Active Development
May 24 - 25, 2026
โฑ๏ธ Modifier Events System
Fun
Events
Gameplay
+
Admins can start special events that adjust server rates like loot, gathering, cooking, furnaces, quarry output, charcoal, and more.
When an event starts, AtomicBot saves the serverโs current values, applies the event settings, then automatically restores the original values when the event ends.
What Admins Can Do:
- Start an event manually
- Cancel an active event early
- View recent or active events
- Enable or disable event templates
- Mark templates as allowed for random rotation
- Create named rotations like:
- Weekend Boost
- Peak Hours
- Late Night Chaos
- Vanilla Weekend
All Modifier Event tools are now under: /events
Rotations let AtomicBot randomly run approved event templates on a timer.
Events do EXACTLY what admins configure.
- If an event sets scrap to 1x, AtomicBot will apply 1x during the event and restore the previous value after. Yes, even if your server was a 3x. This allows boosts, hardcore events, vanilla weekends, and other custom server event styles.
May 22, 2026
โ๏ธ Elite Kit Changes
Fun
Events
Gameplay
Kits
+
Assign 1 of 12 roles for additional kits
Discord role name must EXACTLY match the Rust Kit Name.
Uses command "/elitekits" in Discord to manage.
May 19, 2026
๐ฎ Portal Management System
Fun
Kits
Gameplay
+
Command /portal add to add your Portals
๐ New Portal System
- Admins can now create linked teleport portals for their Rust CE server using /portal.
๐ Automatic Return Portals
- When a portal is created, AtomicBot automatically creates the return portal too.
- Set it once, get both directions.
๐ Custom Portal Locations
- Admins can name each portal and set custom entrance/exit coordinates.
๐ฅ๏ธ Multi-Server Support
- Portal systems are server-specific, so communities running multiple Rust servers can manage portals separately.
๐ Portal Management Commands
- Added commands to create, list, view status, enable, disable, and remove portal pairs.
๐ข Enable / Disable Support
- Portal pairs can be temporarily disabled without deleting them.
๐งน Safe Portal Removal
- Removing a portal pair cleans up both linked portals together.
๐ Easier Portal Selection
- Portal management commands now include auto-populated portal selections after choosing a server.
โณ Loop Protection
- Added cooldown protection to prevent players from bouncing back and forth between linked portals.
May 14, 2026
โ๏ธ Kit Preview command added
Fun
Kits
Gameplay
+
Use /kitpreview server kit
- Will show a Kit Preview and location of Kit Items..
May 13, 2026
๐ Further Multi Guild Updates
Gameplay
+
ZORP Updates.
RCON Command Updates
Raid Alert System updates.
May 12, 2026
๐๏ธ Events Scheduler
Fun
Events
Gameplay
+
Added BackBone & Storage system
Manually adding events works as expected.
- must be coded in to a scheduler on the front end now.
May 11, 2026
๐ Multi Guild Support Updates
Usage
Managment
+
ZORP System Updates
RCON Command Updates.
Raid Alert System updates.
Bandaged my bleeding finger tips. I hate it here..
May 11, 2026
๐ Account Linking System Overhaul
Accounts
Multi-Server
Security
Discord
+
Released a brand new interactive Rust account linking panel system.
Added /send-link workflow for persistent account linking panels.
Added full multi-server Rust CE account linking support.
Users can now select which server to link during account setup.
Server selections automatically populate from configured guild servers.